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WAVALENCE PRESENTS...

THE DAYDREAMER'S
APARTMENT

THE DAYDREAMER'S
APARTMENT

The Daydreamer's Apartment is an environment build I created during my time in SCAD. This environment incorporates narrative elements I would eventually like to adapt into an original game. All of the assets were created by me in Autodesk Maya and implemented into Unreal Engine; all textures - excluding the floor, ceiling, and glass tile diffuse maps - were created by me using Adobe Substance Painter and Adobe Photoshop. The Floor, Ceiling, and Glass Tile diffuse maps were sourced from Textures.com.

Environment Renders

Daydreamer Models

Interior and Exterior Models

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