
Programmer and Game Developer
The Mind Playground
Welcome to The Mind Playground. This is the nickname I have given my portfolio, referencing the range of work I produce from Programming to Music Production. I have always had a love for learning and expanding my abilities, and will continue to further my understanding of various topics as I come across them.
"Computer programming is an art, because it applies accumulated knowledge to the world, because it requires skill and ingenuity, and especially because it produces objects of beauty. A programmer who subconsciously views himself as an artist will enjoy what he does and will do it better." - Donald Knuth
Quacktown Smackdown is a steam-based, online-multiplayer battle arena game created during my time at SCAD
A platformer game that I am currently developing from scratch in C. This game uses the character and brand created by Desiree Miller.
The nParticle Shape Generator allows an Autodesk Maya user to spawn nParticle points in various shapes. This was written in Python using PyQT5.
The All-In-One tool allows 3D artists in Autodesk Maya to manipulate and finalize their models in a uniform way. Written in Python with PySide2.
WAVALENCE is the brand I created to represent myself as an artist. The name WAVALENCE is a combination of the words Wavelength and Valence.
Easy Pivot allows an Unreal user to manipulate the Pivot Point of a static mesh easily within the editor. Written using Unreal C++.
A Python script and GUI (PyQt5) that gives users an easy way to convert a series of image files into an .MP4 video using FMPEG
Key of Art is a program that I am developing that allows the user to turn their illustrations into a music piece. Created entirely using Processing
The Daydreamer's Apartment is a 3D Environment I created based off of an original fictional device over the course of 10 weeks.