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Dino Limes:
The Game

Dino Limes: The Game is a pixel styled platformer I am currently developing as a personal project. The game uses a character and brand – Dino Limes – created by Dez Miller as the main subject (with permission). The game is heavily inspired by Nintendo’s Super Mario Bros in terms of style and gameplay mechanics. The game is currently being developed from scratch in the C programming language and uses art and animations created by myself.

At the current stage of development, Dino Limes has the ability to walk across the map and jump on platforms throughout the gameplay area. There are also static hazards that Dino Limes must jump over as to not lose the game. The UI is bare bones for the time being as I continue to develop the game. Future development updates will feature power ups, pick up items, and moving enemies.

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As mentioned, the Dino Limes character and brand are the works of Dez Miller. For the purpose of this game, I created all graphics and art (pixel animations and environments).

Dino Limes Game Animations

Some of the current Art Assets

Click here to see Dez's Portfolio

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